RPGCode — Object Oriented Coding
Yes, it's the day we all thought would never come—object oriented programming in the RPGToolkit 3's internal scripting language—RPGCode. Unlike the weak design you may have seen at 3.0.3's release, you'll be pleased to find RPGC3 has almost become a language separate from its predecessor. Such an improvement means new features like references, inheritance, polymorphism and the like—all of which, by the time you finish this section of the manual, you will be able to use to your advantage.
Please choose the topic you would like to learn more about. If this is your first time in this area, we recommend reading from start to finish.
- old vs. new
- methods and using
- overloading operators
- returning references
- copy constructors
- polymorphism