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Playing Your Game — Default Systems

While the RPGToolkit allows you to create your own systems via RPGCode, or an external language, this may not be appropriate for all situations (e.g., your first game). As a result, competent default menu and battle systems are included for your usage. This page covers the appearance and functionality of these systems within the trans3 game engine.

Systems

The Menu System

If your game uses the default menu system, and you press the menu activation key (generally ENTER), then you will be greeted with the main menu screen.

Main Menu Screen

In the centre of the screen, the stats of your active party are displayed, along with their profile pictures; the top-right features some miscellaneous information. To enter a new section of the menu, use your arrow keys, and press ENTER to choose an option.

Items

The Items sub-menu enables players to manage their inventories. A number in the corner informs users which page they are viewing.

Items Sub-Menu

Equip

After choosing equip, and selecting the player whom you plan to set up, you are whisked to the equipment sub-menu.

Equipment Sub-Menu

Abilities

After choosing abilities and selecting the player whom you plan to set up, you are whisked to the abilities sub-menu.

Abilities Sub-Menu

Save

The Save option allows you to save your progress to a *.sav file, if progress saving is enabled on the current board.

Load

Load allows players to restore their progress from a previously saved file.

Quit

If players choose Quit, trans3 closes, and they are returned to Windows.


The Battle System

Based on the odds, pool, and other information set in the Main File Editor, when walking around you will be thrust into a battle. The screen will look something like this:

Battle Diagram

The sections A, B, and C mark distinctive parts of the battle screen.

Enemies also have "charge bars", though you cannot see them, and when they fill, an enemy will attack you. When your bars fill, a menu appears in the centre of the screen.

Battle Menu

The fight continues until either party is completely dead, or you flee.


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