true...true...also...these things could also help


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Posted by Gaden 208.236.224.44 using Mozilla/4.0 (compatible; MSIE 4.01; Windows 98) on April 05, 2000 at 17:27:43:

In Reply to: i did but.... posted by mark on April 05, 2000 at 16:06:48:

*extend the map size limit to about 250x250..or more ;)

*Allow 32x64 characters

*built in tile animation

*revised fill routine (diagonal lines do not stop the filler)

*fill routine for map editor

*built attack animation editor

*enemy battle animations (like char battle animations)

*Weird Thing with Layers (let me explain) You could define Opaque Layers...these layers would act as a seperate map

Example:

Layer 3 defined as Opaque

When you enter the map..layers 1 and 2 show...its a nice city !

You walk into a door...(defined as stairs to layer 3)

Layers 3+ show...its the inside of the shop !

This would be so cool !


Well...thats all I can think of now :p



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