Posted by Lance 24.9.41.250 using Mozilla/4.0 (compatible; MSIE 4.01; Windows 95) on March 31, 2000 at 18:51:24:
Alright..I have a few ideas how to get the system started. It is what call the 'Combo System'. I want you (Triuken, MrG) to tell me if it is doable (in your opinion) cus you guys are also making battle systems. I'll try to stay organized on this =)
Battle Setup:
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Enemy 1 Character 1
Enemy 2 Character 2
Enemy 3 Character 3
Enemy 4 Character 4
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Alright, let me explain this. The characters and enemies start at a great distance from each other. Only long range attacks don't require movement. The problem is: Long Range attacks are much weaker. If a close range attack os selected the character or enemy automatically moves closer and performes the move. The catch: They can't move back, and they are now vulnerable to near attacks.
Stats:
HP: Health Points
AP: Attack Points
AR: Attack Rate
EP: Endurance Points
Speed: Speed =)
Range: Determines weapon range
Accuracy: Ability to link combos
Alright, HP is obviously the player's health. AP is like FP only it is multiplied by AR to get attack. Speed determines how quickly a player's turn comes up. Range explains itself. EP is sortof like MP and DP mixed into one. As more combos are used, more EP is used up, leaving the player open to damage. EP can be regained in three ways:
Waiting. EP will slowly restore itself during battle.
Being Hit: Being hit increases the amount of EP recovered. The stronger the hit, the more EP recovered.
Using an item/Inn: Will recover EP
If a combo is started, and a move misses, the entire combo ends. This is determined by Accuracy
Battle Menu:
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Begin Combo
Continue Combo *Only active once combo is started.
End Combo *Only active once combo is started
Item
Run *Only active sometimes
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Begin Combo lets a player select a 'Specail Move' to use first. Continue Combo allows players to string more 'Special Moves' to occur after the first. End Combo executes the combo. Item uses and item, and Run lets you run.
Is this system do able? I hope so, and thanks.
-Later o_0
-Lance