Posted by Spyder 63.64.160.178 using Mozilla/4.0 (compatible; MSIE 5.0; Windows 95; DigExt) on March 12, 2000 at 10:46:06:
In Reply to: More RPGCode posted by ???? on March 12, 2000 at 04:51:24:
Record the amount of FP in a variable, like this...
#oldfp!=hero[fight]!
Then you double the FP, like this...
#hero[fight]!=hero[fight]!*2
Then attack all enemies, like this...
#AttackAll(fp!) Where fp! is the amount of damage to inflict (most likely the hero's fp, if this is true, then just type in hero[fight]! where fp! is, which would look like this...)
#AttackAll(hero[fight]!)
Now to return the character back to normal FP...
#hero[fight]!=oldfp!
All done! The whole program will look like this...
#oldfp!=hero[fight]!
#hero[fight]!=hero[fight]!*2
#AttackAll(hero[fight]!)
#hero[fight]!=oldfp!