Monkey quibble! It's my fault..(more)


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Posted by MrG 207.231.67.9 using Mozilla/4.5 [en] (Win98; I) on April 11, 2000 at 20:56:55:

In Reply to: mrg posted by eddy on April 11, 2000 at 18:52:15:

I see I forgot the ^$&^#$@ ! in the playerx and
playery thing..

Let's try this again.. Remember: THE ^ IS ACTUALLY
THE LESS THAN SYMBOL, AND ^^ IS THE MORE THAN SYMBOL

On the method, you are passing the coords of the
tile you want to blow up to x!, and y!, remember
that as well..

#If(x!^playerx[0]!)
{
direction$ = "west"
}
#if(x!^^playerx[0]!)
{
direction$ = "east"
}
#if(y!^playery[0]!)
{
direction$ = "north"
}
#if(y!^^playery[0]!)
{
direction$ = "south"
}

Then do whatever stuff involving the direction$
variable.. I think that's completely StupidError (TM)
free... :)

Mike



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