Capitals work but if you forget to put the letter as a capital, your in for some big problems! (nt)


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Posted by Spyder 208.240.196.109 using Mozilla/4.0 (compatible; MSIE 5.0; Windows 95; DigExt) on April 01, 2000 at 13:18:36:

In Reply to: Don't use capitals in RPG Code for filenames. See if that helps. (nt) posted by Lance on April 01, 2000 at 10:30:14:

: : Here is my program. (Think of it as a sneak peak!)

: : #WinGraphic ("mwin.jpg")
: : #Fontsize (12)
: : #Mwin ("Mwa ha ha!")
: : #Wait (a$)
: : #Mwin ("Ryunoske: Huh?")
: : #Wait (a$)
: : #Mwincls
: : #Mwin ("Kaora: This is the perfect place to get that alloy!")
: : #Wait (a$)
: : #Mwin ("Soldier 1: Yes Ma'am!")
: : #Wait (a$)
: : #Mwincls
: : #Mwin ("Ryunoske: Hmm...")
: : #Wait (a$)
: : #Mwincls
: : #Mwin ("Kaora: Allwe need is some villagers from a nearby")
: : #Mwin ("village to mine for us!")
: : #Wait (a$)
: : #Mwin ("Soldier 2: The nearest village is called Kankasa."
: : #Wait (a$)
: : #Mwin ("Kaora: That should do it.")
: : #Wait (a$)
: : #Mwincls
: : #Push ("e","Ryunoske")
: : #Push ("n","Ryunoske")
: : #Push ("e","Ryunoske")
: : #Push ("n","Ryunoske")
: : #Mwin ("Ryunoske: I won't let you!")
: : #Wait (a$)
: : #Mwincls
: : #Mwin ("Kaora: Hm? And what is this?")
: : #Wait (a$)
: : #Mwin ("Soldier 2: Looks like a bug!")
: : #Wait (a$)
: : #Mwincls
: : #Mwin ("Kaora: Then crush him!")
: : #Fightenemy ("Soldier.ene","Soldier.ene","Mineshaftboss.bkg")
: : #Gone

: : And then I have a program in the rewards section of the enemy.
: : Also, if I have two enemies, each with the same
: : after battle program, will it run twice? After all,
: : if that is the case, I can easily modify it.

: : End of Message..........




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