Posted by Triuken 216.112.236.20 using Mozilla/4.0 (compatible; MSIE 4.01; Windows 98) on March 27, 2000 at 14:38:28:
In Reply to: new questions for all of you posted by Touji on March 27, 2000 at 12:56:36:
1) As for the Hour System, I'd recommend you use GameTime!, a constant variable which stores the entire game time, in seconds. Its much easier then re-designing the movement system (which also has been done). You could write a simple equation which divides GameTime! into GameHours!, GameMinutes!, and GameSeconds!. Then you can use that to create an in-game clock, a day-night cycling engine, countdowns, etc. If you really want to get into the movement system, i would use a #Get command with plenty of #IF's. 2) Custom Menus are not as hard as they may seem. But first, which do you wish to use, Keyboard Controlled, or Mouse Controlled? (While on the subject of Mouse Input, Mouse Controlled menus can be done without *ANY* setbutton commands. Its really quite simple.. =) ) Sorry if i couldnt help.. =) -T-r-i-u-k-e-n-
Hey.. difficult questions, but i'll try to help.. =)
: Well, I'm here again (all of you remember me?). Okay, let's go:
: -I'm "programming" a new game, but I need to make a "Special" menu. How can I do it? Can I do it?
: -and other thing... I can count the number of steps the player does? I want to make an Hour system based in the number of the steps... I can do it? How?