Posted by Martin 62.4.150.213 using Mozilla/4.6 [en] (WinNT; I) on March 26, 2000 at 08:15:00:
In Reply to: Here's some help with spell animations.... posted by Spyder on March 26, 2000 at 08:00:35:
: Here's the program I've made and it works pretty well...
: #Include("system.prg") *I don't know if it actually needs this.
: #TargetLocation(x!,y!) *Finds target
: #x!=x!-1 *These 2 lines position the tile correctly
: #y!=y!-1
: #Wav("RFHO2.wav") *Plays a sound
: #Put(x!,y!,"Fire1a.gph") *These display each frame
: #Put(x!,y!,"Fire1b.gph")
: #Put(x!,y!,"Fire1c.gph")
: #Put(x!,y!,"Fire1d.gph")
: #Put(x!,y!,"Fire1e.gph")
: #Put(x!,y!,"Fire1f.gph")
: #Put(x!,y!,"Fire1g.gph")
: #Put(x!,y!,"Fire1h.gph")
: #Return()
: #Run("20die.prg") *Runs my dice program for random damage
: #GiveHP("target",wpn!) *gives damage to enemy/friend
: #Kill(x!) *gets rid of the numbers
: #Kill(y!)
: #End *Ends the program
: Hope that helped!
: Spyder