I've created a battle stat system with all the basic stats..


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Posted by Triuken 206.173.27.191 using Mozilla/4.51 [en] (Win98; I) on March 25, 2000 at 19:09:42:

In Reply to: An Idea for the toolkit posted by Disrupter on March 14, 2000 at 15:20:24:

Y'know the bit.. MP, HP, STR, LUK, DEF, MAG-ATK, MAG-DEF, SPD, etc etc.. (even a chance for a second or third hit).. its all calculated.. you'll see.. =)
I'm not using this system in my game, though, im using an anime style battle system (with even MORE stats..) =)

: First off ...Im not sure how difficult this would be but i think it could make the toolkit's battle system a little better. Adding speed to a character stats, so spells could be created to temporarlily increase a characters speed, also weapons could therefore be heaviar thus (using RPG Code) lower the speed of the character wielding the piece of weapon. And characters could be made more versitile, so instead of having strong or magic characters you could have fast ones too. I dont need this done, so if its hard to do just forget it, but i think it would be nifty.There was another suggestion that slips my mind if i remember it i'll post it. Thanks
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