I, too, requested this (several times actually)..


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Posted by Triuken 206.173.27.191 using Mozilla/4.51 [en] (Win98; I) on March 25, 2000 at 18:23:37:

In Reply to: CHRIS...... posted by Vampz on March 25, 2000 at 03:40:14:

This would simplify the ol' "workaround", which is a #WAIT (or #GET) command within the RUNTIME PROGRAM, which would allow as many Runtime keys as you like, only you would hafta press 2 keys.. like (if A was the chosen Runtime Key)A then F would shoot a fireball.. A then G, would use Grappling Hook, A then H, A then S, etc.. its slow, but functional.. =)

: At the moment a game can have 1 run time key. (eg: enter = custom menu).....but is it possible to have a few more...or maybe alot more. My game is having custom menu, battle system, buy/sell system! But I have more in-game things like pop-up Status Cards. So in the next release, can you add the chance to have more keys. If you can't, i have a way around my problems, but they are rather long and complicated. Thanks.

: -Vampz-




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