Posted by Spyder 63.84.158.121 using Mozilla/4.0 (compatible; MSIE 5.0; Windows 95; DigExt) on March 19, 2000 at 16:24:13:
In Reply to: You seem a cheese person..nt posted by MrG on March 19, 2000 at 14:42:13:
: : : Oh you measly fools, let the master do the taunting and learn from his
: : : great wisdom (his modesty being only one aspect of his perfection) ;)
: : : : how could i make a standing animation
: : : :and a tile that would push the player,
: : : :to form a flowing river, or is there a simpler way?
: : : Hum-dum.. I can't think of sutiable enough insults and reprimands
: : : when I am not in a completely anger-consumed state.. Perhaps this Indian
: : : headress and Incredibly Pointy Object (TM) will help.. Ow.. Maybe not..
: : : Anyway... A standing animation? Of a character? Have you bothered to read the
: : : friggen manual at all? That's that little button in the corner that says "Help"?
: : : I'm guessing you're stuck in Oklahoma right now with Martin's aunt because you also
: : : refuse to ask for directions, right? Now the first stage of healing is acceptance, say it with me
: : : now:
: : : "I AM A NEWBIE. I WILL READ THE MANUAL, INSTEAD OF EXPECTING ALL THESE GREAT AND POWERFUL RPG GURUS
: : : TO HOLD MY HAND WHILE I LEARN WHAT TILES ARE. I WILL ESPECIALLY NOT BOTHER THE HANDSOME, CHARMING
: : : MrG, WHO IS A GREAT ASSET TO LIFE ON EARTH WHEN HE IS NOT INCREDIBLY DRUNK, WHICH HE PROBABLY IS RIGHT
: : : NOW (err, nevermind). INSTEAD, I WILL LOOK IN THE LITTLE MAUNAL, READ THE DAMN THING, REALIZE I FORGOT MOST OF WHAT
: : : I LEARNED IN SECOND GRADE, PAUSE FROM RPG-CREATING FOR A SUMMER TO RETAKE THESE VALUABLE MISSED COURSES, AND THEN I WILL
: : : START READING THE MANUAL AGAIN, UNTIL I AM ALMOST AS INTELLIGENT AS MrG!"
: : : There we go; you're on the right track now.. It's okay to cry, really, it is!
: : : Now come back when you want to ask us something useful, something other then
: : : "How do I make a isometric based, pixel scrolling engine with 3D battle sequences in the
: : : TK? There's a button for that, right?" Then post
: : : useful things like, "I need art help," or "Chris, there's a bug"
: : : or "Cyrus, my god, you are god," or "MrG, when are you going to stop pretending you're
: : : actually smart?", "Lance, can I join Mystic Software,", "Is that the *real* California cheese
: : : Spyder?" Then, my friend, you shall be accepted into our ranks as a full fledged
: : : member! (Just watch out for Spyder's cheese)
: : : Um, if there is any point to be dirived from all this that is actually serious; look dude,
: : : the only way to get better is to read the manual and learn things for yourself. Rome wasn't
: : : built in a day, and Ceaser didn't go rushing to Yoda (who, btw, actually existed.. seriously..)
: : : for help on pounding a nail. It looks like you're making progress, as this question is a mite more
: : : intelligent then your previous ones, and I'll actually try to help you, if you promise to read the manual.
: : : -Standing animation - Perfect example of not reading the docs. It's easy, just make your graphics for your character
: : : (front, left, right, back, attack, die, defense, special move, did I forget any?) and plug them into the Edit Character,
: : : Graphics section. Read the docs; I cannot stress this enough...
: : : -River - First, make a program (say, "Flownorth.prg") and in it, put in the command for pushing the player one tile to
: : : the north (ha, thought I was gonna give code anyway, didn't ya? Mwhahahahah) In the board editor, set this program for all
: : : your river tiles, and then, whenever you step on the river, it pushes you one up to the north. You might also want to make a custom
: : : posture (say with just the head and shoulders of the guy, to make it seem like he's swimming), and put that in your Flow program too
: : : (Use the #Posture command, see the docs)...
: : : Did I help any, seriously? :) I'm sorry if we sound mean, but it just frustrates us to see a guy come in
: : : demanding us to spoon-feed him when we worked so hard.. :) Hope I helped...
: : : Mike
: : : P.S I am not..hiccup..drunk!